Curriculum Vitæ

Education And Research

01/2022 - nowIvoclar Vivadent Schweiz AG, Zürich, Switzerland. Visual Computing Expert.
11/2015 - 12/2021Kapanu AG, Zürich, Switzerland. CTO.
04/2013 - 12/2016ETH Zürich, Switzerland. PostDoc.
11/2011 - 05/2012Fraunhofer IDM@NTU, Singapore. Research Fellow.

PhD

01/2011 - 10/2011Fraunhofer Austria, Visual Computing, Graz, Austria
Finishing PhD studies (with distinction).
10/2005 - 12/2010Institute of Computer Graphics and Knowledge Visualization (CGV), TU Graz, Austria
Continuation of PhD studies (in the field computer graphics).
6/2004 - 9/2005Human Interface Technology Laboratory New Zealand (HITLabNZ), Christchurch, New Zealand
Multimedia application development as an intern. Start of PhD studies.

Master

4/2002 - 4/2004Technical University of Braunschweig, Germany
Information Systems Technology
Majors: computer graphics, information technology, signal processing and computer architecture.
Undergraduate project: 3D Scanner
Diplom (similar to masters) thesis: Automatic Generation and Visualization of 3d City Models
Certificate: Diplom Ingenieur, final grade: 1.23 (German system).
10/2001 - 4/2002École Nationale Supérieure d'Informatique et de Mathématiques Appliquées de Grenoble (ENSIMAG) at the INPG, Grenoble, France
Images and Virtual Reality
Advanced classes on AR, VR, vision, image processing, modeling, simulation.
10/1999 - 9/2001Technical University of Braunschweig, Germany
Information Systems Technology
Basic classes: electrical engineering and computer science.

School

7/1991 - 9/1998Secondary school in Braunschweig, Germany
Majors: mathematics, physics, French
Final grade: 1.5 (German system)
9/1989 - 7/1991Orienteering term in Braunschweig, Germany
9/1985 - 7/1989Primary school in Braunschweig, Germany

Publications

(see also http://marcel-lancelle.de/research/publications/ for more information)

Dental model attributes transfer.
Marcel Lancelle, Roland Mörzinger, Nicolas Degen, Gábor Sörös, Nemanja Bartolovic. US11244519B2 (granted 2022)

Rendering of dental models.
Marcel Lancelle, Roland Mörzinger, Nicolas Degen, Gábor Sörös, Nemanja Bartolovic. US11083552B2 (granted 2021)

Rendering A Dental Model In An Image.
Marcel Lancelle, Roland Mörzinger, Nicolas Degen, Gábor Sörös, Nemanja Bartolovic. EP3629301B1 (granted 2021), US11213374B2 (granted 2022)

Method for aligning a three-dimensional model of a dentition of a patient to an image of the face of the patient recorded by a camera.
Marcel Lancelle, Roland Mörzinger, Nicolas Degen, Gábor Sörös, Nemanja Bartolovic. EP3530232B1 (granted 2021)

Dental design transfer.
Marcel Lancelle, Roland Mörzinger, Nicolas Degen, Gábor Sörös, Nemanja Bartolovic. US10980621B2 (granted 2021)

Dental model attributes transfer.
Marcel Lancelle, Roland Mörzinger, Nicolas Degen, Gábor Sörös, Nemanja Bartolovic. US10803675B2 (granted 2020)

Computer implemented method for modifying a digital three-dimensional model of a dentition.
Marcel Lancelle, Roland Mörzinger, Nicolas Degen, Gábor Sörös, Nemanja Bartolovic. US10779917B2 (granted 2020)

Controlling Motion Blur in Synthetic Long Time Exposures. Marcel Lancelle, Pelin Dogan, Markus Gross. Eurographics 2019.

Reliability of a three-dimensional facial camera for dental and medical applications: a pilot study. Shiming Liu, Murali Srinivasan, Roland Mörzinger, Marcel Lancelle, Thabo Beeler, Markus Gross, Barbara Solenthaler, Vincent Fehmer, Irena Sailer. The Journal of Prosthetic Dentistry, 2019.

Comparison of user satisfaction and image quality of fixed and mobile camera systems for 3-dimensional image capture of edentulous patients: A pilot clinical study. Irena Sailer, Shiming Liu, Roland Mörzinger, Marcel Lancelle, Thabo Beeler, Markus Gross, Chenglei Wu, Vincent Fehmer, Murali Srinivasan. The Journal of Prosthetic Dentistry, 2018.

Computational Light Painting Using a Virtual Exposure. Nestor Salamon, Marcel Lancelle, Elmar Eisemann. Eurographics 2017.

Mobile AR for Dentistry - Virtual Try-On in Live 3D. Demo. Gábor Sörös, Marcel Lancelle, Roland Mörzinger and Nicolas Degen. European Conference on Computer Vision (ECCV 2016).

Anaglyph Caustics with Motion Parallax. Marcel Lancelle, Tobias Martin, Barbara Solenthaler and Markus Gross. In Pacific Graphics 2016.

Motion Based Remote Camera Control with Mobile Devices. Sabir Akhadov, Marcel Lancelle, Jean-Charles Bazin and Markus Gross. In Proceedings of Mobile HCI 2016.

Gnome Trader: A Location-Based Augmented Reality Trading Game. Fabio Zünd, Miriam Tschanen, Marcel Lancelle, Maria Olivares, Mattia Ryffel, Alessia Marra, Milan Bombsch, Markus Gross, Robert W. Sumner. 9th International Conference on Game and Entertainment Technologies.

Influence of Animated Reality Mixing Techniques on User Experience. Fabio Zünd, Marcel Lancelle, Mattia Ryffel, Robert W. Sumner, Kenneth Mitchell and Markus Gross. In Proceedings of Motion in Games (MIG 2014).

Automatic Jumping Photos on Smartphones. Cecilia Garcia, Jean-Charles Bazin, Marcel Lancelle, Markus Gross. In Proceedings of 21st IEEE International Conference on Image Processing (ICIP 2014).

Thinking Penguin: Multi-modal Brain-Computer Interface Control of a VR Game. Journal. Robert Leeb, Marcel Lancelle, Vera Kaiser, Dieter W. Fellner and Gert Pfurtscheller. In IEEE Transactions on Computational Intelligence and AI in Games (2013).

Fast Motion Rendering for Single-Chip Stereo DLP Projectors. Marcel Lancelle, Gerrit Voß and Dieter W. Fellner. In 18th Eurographics Symposium on Virtual Environments, Madrid, Spain (EGVE 2012).

Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems. Volker Settgast, Marcel Lancelle, Dietmar Bauer, Dieter Fellner. In 9. Workshop Virtuelle und Erweiterte Realität 2012, Düsseldorf (VRAR 2012).

Visual Computing in Virtual Environments. Marcel Lancelle, Sven Havemann, Dieter W. Fellner. PhD thesis, Graz University of Technology, 2011.

Smooth Transitions for Large Scale Changes in Multi-Resolution Images. Marcel Lancelle, Dieter W. Fellner. In 16th International Workshop on Vision, Modeling, and Visualization (VMV 2011)

Soft Edge and Soft Corner Blending. Marcel Lancelle, Dieter W. Fellner. In Workshop "Virtuelle & Erweiterte Realität" (VR/AR 2011)

Next-Generation 3D Visualization for Visual Surveillance. Peter Roth, Volker Settgast, Peter Widhalm, Marcel Lancelle, Josef Birchbauer, Norbert Brändle, Sven Havemann, Horst Bischof. 8th IEEE International Conference on Advanced Video and Signal-Based Surveillance (AVSS 2011).

Multi Touch at CGV. Talk. Winter Augmented Reality Meeting 2010, Graz, Austria

Cortical Correlate of Spatial Presence in 2-D and 3-D Interactive Virtual Reality: An EEG Study. Talk. Silvia Kober, Marcel Lancelle, Dieter W. Fellner and Christa Neuper. RAVE-10, Barcelona, Spain.

HEyeWall Graz. Talk. Winter Augmented Reality Meeting 2009, Graz, Austria

Spatially Coherent Visualization of Image Detection Results using Video Textures. Volker Settgast, Marcel Lancelle, Sven Havemann and Dieter W. Fellner. In 33rd Workshop of the Austrian Association for Pattern Recognition, 2009, Stainz, Austria

Intuitive Navigation in Virtual Environments. Poster. Marc Steiner, Philipp Reiter, Christian Ofenböck, Volker Settgast, Torsten Ullrich, Marcel Lancelle and D.W. Fellner. In: proceedings of 14th Eurographics Symposium on Virtual Environments, Eindhoven, Netherlands, 2008

Definitely Affordable Virtual Environment. Video. In: Virtual Reality Conference ; 2008

3D-Powerpoint - Towards a design tool for digital exhibitions of cultural artifacts. Havemann, S.; Settgast, V.; Lancelle, M.; Fellner, W.-D. In: VAST 2007 (2007), S. 39 - 46, VAST ; 2007

Empirical comparison of data structures of line-of-sight computation. Talk. In: WISP*07. Madrid, 2007

Minimally Invasive Projector Calibration for 3D Applications. Marcel Lancelle, Lars Offen, Torsten Ullrich, Torsten Techmann, Dieter W. Fellner. Dritter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR, (GI-VRAR 2006)

Mining Data 3D Visualization and Virtual Reality: Enhancing the Interface of LeapFrog3D. Technical Report. Raphael Grasset, Marcel Lancelle and Mark Billinghurst. HITLabNZ 2005

Large public interactive displays - Overview. Technical Report. Marcel Lancelle and Mark Billinghurst. HITLabNZ, 2004.

Current issues on 3D city models. Poster. M. Lancelle and D. W. Fellner. In Proceedings of Image and Vision Computing New Zealand, 2004

Automatische Generierung und Visualisierung von 3D-Stadtmodellen. Master's thesis, Technische Universität Braunschweig, 2004

Silhouettenbasiertes 3D-Scannen. Bachelor's thesis, Technische Universität Braunschweig, 2003

Teaching

Summer/Autumn 2015PhD Seminar
Autumn 2014Seminar: Advanced Topics in Computer Graphics and Vision
2007 - 2010KinderUni: Virtual Reality workshops for children in primary school. Twice a year.
2008 - 2010JuniorUni: Virtual Reality workshops for children in high school. Twice a year.
Summer 2010Photo Realism in Computer Graphics, lecture at TU Graz, with Thomas Schiffer
Summer 2009Simulation and Animation in Computer Graphics, lecture at TU Graz, with Volker Settgast and Eva Eggeling
Summer 2008Simulation and Animation in Computer Graphics, lecture at TU Graz, with Volker Settgast

Supervised Student Projects (Bachelor, Master)

2021Estimating lighting from unconstrained RGB images using Deep Learning in real-time for superimposed objects in an augmented reality application. Felix Nodeljik, Arun Uppugunduri, Master Thesis co-supervision
2016Large Scale Display using Mobile Devices, Young Ban, Bachelor Thesis
2015HDR Videos on Mobile Devices, Andreas Enz, Bachelor Thesis
2015User Interfaces for Video Cropping, Rotation and Stabilization on Mobile Devices, Raphael Haslebacher, Bachelor Thesis
2015User Interfaces for Color Grading on Mobile Devices, Ribin Chalumattu, Bachelor Thesis
2015Distributed Physics Simulation on Mobile Devices, Raphael Inglin, Bachelor Thesis
2015Jumping Photos Triggered by Accelerometer, Sabir Akhadov, Bachelor Thesis
2015Multiplayer Large-Scale AR Tower Defense Game, Nicolas Kick, Bachelor Thesis
2015Interactive Storytelling: Playback System, Serge Balzan, Bachelor Thesis
20153D WebGL Presentation Viewer and Editor, Lennart van der Goten, Bachelor Thesis
2015A Camera Artifact Rendering Framework for Augmented Reality Applications, Michael Hutzli, Master Thesis
2015Depth Reconstruction from Multiple Landscape Photos, Dzmitry Zhyhadla, Semester Thesis
20153D WebGL Presentation Viewer and Editor, Lennart van der Goten, Bachelor Thesis
2015Multiplayer Large Scale Augmented Reality Tower Defense Game, Nicolas Kick, Bachelor Thesis
2014Static Multi Scale Maps, Christoph Züger, Bachelor Thesis
2014Extended Exposure Time Simulation, Andrin Jenal, Bachelor Thesis
2014Jump Photos, Cecilia Garcia, Semester Thesis
2011 - (handover)Cross VR Setup Game (collaborative game on multiple VR setups. Bachelor), Gernot Fiala
10/2010 - (aborted)VR Start Menu (Backend and frontends for generic application start and termination. Bachelor), Richard Assmair
10/2010 - (handover)Slide Viewer (Interactive slide viewer. Bachelor), Robert Painsi
11/2009 - (2011)Reflective Facade Display (Large scale low energy display. Master project), Alexander Falkensteiner
10/2009 - 6/2010 (aborted)OpticalTracking Calibration (Improvement of calibration steps. Master project), Jörg Schlager
7/2009 - 6/2010Image Warping for HDR stitching (Of handheld photographs, allowing local distortions. Bachelor), Georg Marius
2/2009 - 9/2009Local Image Alignment (Image warping with optical flow. Master project), Markus Rumpler
1/2009 - 7/2009Multitouch sketch and gesture recognition (Parallel sketch and gestures on multi touch surfaces. Bachelor), Georg Kapeller
10/2008 - 6/20073D painting in the DAVE (Deformation of triangle surfaces, painting of triangle mesh tubes. Master), Lukas Fraser
2/2008 - (aborted)OpticalTracking: refined marker detector (Better centers of markers for overlapping or partially occluded markers. Bachelor), Wolfgang Schmidt
2/2008 - 1/2009Multitouch Screen (FTIR hardware, driver, applications. Bachelor), Markus Feuerstein, Richard Fetzel
7/2007 - (aborted)ImageOrganizer (Fast zoomable photo browser and data base. Master), Thomas Friedl
10/2006 - 12/2008Virtual Glider in the DAVE (Intuitive control of virtual glider with arms. Bachelor), Marc Steiner, Philipp Reiter
3/2006 - 6/2007Motion Capturing in the DAVE (For recording, editing and exporting mocap data. Bachelor), Martin Köstinger
3/2006 - 1/2007AquaticWorld (Underwater fish simulation for DAVE. Bachelor), Martin Kandlhofer

Reviewing, Program Committee

MIG 2016Program Committee
ITS 2014Poster Program Committee
numerous reviews

Competitions

1997/199816th German National Computer Science Competition (for high school students, 2nd round)
2/1995Jugend Forscht (scientific high school competition) with an Illustration of the Functionality of a Digital Clock.

Other Work Experience

2000 - 2003Canoe instructor at TU Braunschweig, Germany (several semesters)
7/2003 - 9/2003Software and hardware development for application specific interfaces in the CAVE of the institute for computer graphics, TU Braunschweig
7/2002 - 8/2002Practical experience at Metronix, an electronics company
2/2001 - 10/2002Web design and web application programming with Java, TU Braunschweig
9/2000 - 7/2001Visualization of sensor data with C++ and OpenGL, TU Braunschweig
8/1998 - 9/1999Civilian service: Instead of military service I chose civilian service and worked in a church office.
11/1995Internship at Institute of Composite Structures, DLR (German National Aeronautics and Space Research Centre)
1994-2001For my canoeing club I edited and published the club magazine for eight years.

Other Skills

Languages

  • English courses for 8 years plus 20 months of application during my stays in New Zealand and Singapore
  • French courses for 8½ years plus 6 months of application during my student exchange in France
  • Latin courses for 4 years
  • Spanish courses for ½ year
  • Swedish courses for ½ year

Sports And Hobbies

  • Hiking
  • Photography
  • Dancing
  • Badminton
  • Canoeing
  • Snowboarding